Posted by Santiago Molina on August 31, 2000 at 22:13:24:In Reply to: Advice on making textures show up well? posted by Jerud Crandall on August 29, 2000 at 13:23:59:
Jerud:
If you are in the l&t window, using the intreactive renderer for viewing the model, and have, for example, a light shining upward to the middle of a big box, and seeing nothing, that is because the interactive renderer uses a per vertex (or something like that) lithtning scheme, which means that if you dont have a vertex (a corner of your box) in the vicinity of the light's cone of action, you will see nothing.
Solutions:
* Subdivide the problematic polygon into smaller pieces(so the light's cone can at least touch one vertex), using the knife tool
* Use the lightworks picturemaker plugin renderer,which is a scanline renderer, and will show your lights correctly.Hope that helps.
Santiago