Posted by GAryV on March 09, 2001 at 15:26:20:
In Reply to: Re: Abvent / Artifice resolve DXF issue! (and lights ?) posted by GaryV on March 09, 2001 at 11:35:50:
Abvent's response, FYI, for those with the same questions. To me not seeing a light source (the "lamps", "bulbs" etc.) is a bit of a detriment but I will try the neon shader and see what the results are.
The 'lights' in Art€lantis are in fact light sources and not 'lamps', so you cannot see the source. I am not familiar with DesignWorkshop : can you create in it lamps that light the scene ?
What I can suggest you is :
If you create a 3D object in DW at the same time as you create the light source, you may re-use it in Art€lantis and apply the neon shader to it so that your light will be shining. To create a fluorescent light source, you may play on the colour of the light. To create a fluorescent object (lamp or bulb), you may use the neon shader I mentioed before.
Have a great weekend all,