Posted by Santiago Molina on August 20, 2001 at 20:13:32:
In Reply to: Re: clipping problem in the lights and textures window posted by Mike Wheeler on August 20, 2001 at 12:24:58:
With your help I've managed to make all my model appear at once, I used 20000 instead of 10000, and now everything is onscreen.
Now I have another problem, as you can see in the image, now part of the geometry seems to dissapear, some triangles don't show, not even in the shadowcasting view. It happens mostly on the thin blocks (about 40 cm) than on the thick ones.
Another thing, couldn't that clipping values be used to render sections of a model, just like in the normal view? I'll investigat further.