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Message - Re: A straightforward method for making walls with different inside and outside textures?

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Posted by  GVeasy on November 27, 2001 at 12:13:25:

In Reply to:  A straightforward method for making walls with different inside and outside textures? posted by Graham Reynolds on November 26, 2001 at 16:25:34:

I've been using DW Lite for a while now, but haven't worked out an easy way to create a model of a room or house with the inside (surfaces) of the walls
textured with say a painted texture AND the outside of the same walls textured with say a shingle texture.

Is there a straightforward method for achieving this? I've tried duplicating the massing model, scaling, wallifying and cutting windows on both sets of
models, but its not really very easy to get everything in the right place and correctly aligned.

This is actually something I would be interested in having as a convenient option also. To the folks at Artifice, is this something that could be accomplished with Quesa (or does the renderer matter?) or is is just too difficult from an engineering perspective? Perhaps this is something that has been requested previously and you are already working on? Thoughts?

FYI Graham, if you use Artlantis for rendering this feature is possible by isolating the planes you want to render differently and then assigning the material to these planes.

Gary

 


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