Posted by gary veasy on February 15, 1999 at 11:01:57:
In Reply to: Question on V2.0 Revisted posted by kenkuhlman on February 15, 1999 at 06:10:33:
Sorry for jumping in but you know me....
Booleans are far more than holes in objects. With PC you can use Booleans which are a series of additions or subractions to an object. But as I mentioned below, it is 2D, not 3d in PC. Therefore you still must extrude the object to give it a z value and where you want to punch holes you must use the hole that you created in 2d as a template and use DW's opening tool to create the opening in the "new" 3d object. The booleans used in 2d were simply to achieve complex objects easily with a program that supports them. For instance you could create a complex polygon shaped building in 2d in PC much esier than DW, then extrude it up then wallify it (i imagine wallify would work). But I believe the openings must ALWAYS be created in te 3d object. However the machines on Artifices website have
Please, Artifice if I have this wrong please post! I tried to explain this to Ken below in a slightly different manner, but maybe I am the one who has it wrong. However to me, Ken is trying to do something that eliminates a few "critical" steps....but certainly I am all ears, especially if I don't have the above correct.....