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Message - Re: MDL export plugin for 3DS MAX 6

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Posted by  maxxer on April 04, 2004 at 00:21:56:

In Reply to:  MDL export plugin for 3DS MAX 6 posted by Simon on March 13, 2004 at 11:50:27:

i haven't seen any plugins yet so i've been using a program called quick3d. it's buggy as hell but it will work eventually if you play with it. they have a free trial on their website. (quick tip: it gives you the option of saving as a gamestudio file, but that always seems to lose geometry. i save it as a Quake mdl file which seems to work ok except it flips all the normals, so i just flip all the normals in max before i export the model as 3ds.)
hope this helps

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