Posted by Faskis on June 24, 2000 at 01:35:01:In Reply to: 3dsmax shadowmap texturing posted by Johnson on June 23, 2000 at 07:30:22:
If you only have to render a flat object alone each time, you can try to make an orthograpic camera, placed over the object, and set the near clipping plane to a distance very close to the object, so that you canīt see the chair that is creating the shadow, but the shadow will still be there.