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Message - Re: Quesa - Terrain Editor/Format

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Posted by  Joseph J. Strout on January 21, 2004 at 20:16:32:


At 3:56 PM -0800 1/21/04, Seth Willits wrote:

>Ok, well I got all the 411 from Brian. No Nanosaur X "ever", no
>using Nanosaur code (current engine is based on it), and no porting
>OreoTerrain, 3DMF optimizer and the like. :^( :^( :^(

Actually, that's not entirely true. I've already got 3DMF Optimizer,
and permission from Brian to assume maintenance & redistribution
thereof (including updating it for OS X/Quesa). All I lack is time
to actually do so (the code is a little rough and it'll take a lot of
scrubbing to Carbonize it).

That's a pity about Nanosaur X though. :(

>So what kind of recommendation is there for a terrain format and such?

I'm afraid I don't have any suggestions about this.

Best,
- Joe

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| Joseph J. Strout Check out the Mac Web Directory: |
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