Posted by Seth Willits on January 28, 2004 at 20:50:25:
On Jan 28, 2004, at 6:44 PM, Joseph J. Strout wrote:>> Is there any reason I shouldn't have all models in separate files?
>> Since all I have is Nanosaur to go on, I'm wondering whether there's
>> an advantage to having all of the models for a particular level or
>> something inside of one file and loading it versus loading them
>> separately.
>
> The only thing I can think of is that when multiple models are in one
> big file, they can share parts. E.g., the same texture might be used
> on two different models, and this not only saves disk space, it saves
> texture RAM. You can't (easily) do that with separate files.Ahh. That makes sense. But there wouldn't be anything wrong with using
separate files at least during development and fiddling would there?
Seth Willits
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