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Message - Re: [Quesa-develop] Re: Quesa - SourceForge

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Posted by  Lane Roathe on January 31, 2004 at 10:22:42:


on Sat, Jan 31, 2004 Dair Grant may have said:

>Probably best to just try periodically until it comes back up. I'll see
>if I can fix up the Mac specific stuff.

Will do; in the meantime, the problem with compiling I am having is in
E3Viewer.c; e3view_new and E3Viewer_SetBounds;

The following code was added to each, but is Mac OS specific.

Rect portBounds;

// Convert from port coordinates to window coordinates
GetPortBounds(instanceData->mWindow, &portBounds);
instanceData->mArea.min.x -= portBounds.left;
instanceData->mArea.min.y -= portBounds.top;
instanceData->mArea.max.x -= portBounds.left;
instanceData->mArea.max.y -= portBounds.top;


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Lane Roathe, President Ideas From the Deep

___________________________________________________________________
If we aren't supposed to eat animals, why are they made with meat?

 


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